AI Insights · Timothy · January 2023
Top 5 Platformer Games on Android in Switzerland Q4 2022
In Q4 2022, the top platformer games on Android in Switzerland showed varied performance in weekly downloads, revenue, and active users.
The top 5 platformer games on the Android platform in Switzerland during Q4 2022 exhibited diverse trends in their performance metrics. Here's a breakdown of the key statistics for each game, based on Sensor Tower data.
Stumble Guys from Scopely saw its weekly revenue peak at around $34K in early October, with a gradual decline to approximately $11K by mid-December. Weekly downloads fluctuated, starting at around 5K in late September and ending the quarter at approximately 4.7K. The game’s weekly active users decreased from about 57.5K at the start of the quarter to 39.3K by the end of December.
Fun Run 3 - Multiplayer Games by Dirtybit experienced modest weekly revenue, peaking at about $916 in early October and maintaining a range between $419 and $884 through the quarter. Weekly downloads were relatively stable, with a notable increase to 204 in the final week of December. Active users were consistent, starting at approximately 811 and ending at 853.
Subway Surfers from SYBO Games recorded its highest weekly revenue at $754 in early November, with fluctuations around $300 to $700 throughout the quarter. Weekly downloads increased from 1.6K at the start of Q4 to about 2.4K by the end of December. Active users peaked at around 74.7K in mid-October and saw a resurgence to 66.7K in the final week of December, despite a mid-quarter dip.
Sonic Forces: PvP Battle Race, published by SEGA, had steady weekly revenue, reaching $434 in mid-December. Weekly downloads were relatively stable, peaking at 395 in the last week of the quarter. Active users remained consistent, ranging from 3.9K to 4.2K throughout the quarter.
Super Mario Run by Nintendo Co., Ltd. showed a significant increase in weekly revenue, peaking at $399 in mid-December. Weekly downloads rose from 438 in late September to 887 by the end of December. Active users saw an upward trend, from 1.8K at the start of the quarter to approximately 2.4K by the end of December.
For more detailed insights and data, visit Sensor Tower.